Improvements for coordinate decompression
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@@ -29,6 +29,15 @@ SECP256K1_INLINE static int secp256k1_fe_equal_var(const secp256k1_fe *a, const
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}
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static int secp256k1_fe_sqrt_var(secp256k1_fe *r, const secp256k1_fe *a) {
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/** Given that p is congruent to 3 mod 4, we can compute the square root of
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* a mod p as the (p+1)/4'th power of a.
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*
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* As (p+1)/4 is an even number, it will have the same result for a and for
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* (-a). Only one of these two numbers actually has a square root however,
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* so we test at the end by squaring and comparing to the input.
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* Also because (p+1)/4 is an even number, the computed square root is
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* itself always a square (a ** ((p+1)/4) is the square of a ** ((p+1)/8)).
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*/
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secp256k1_fe x2, x3, x6, x9, x11, x22, x44, x88, x176, x220, x223, t1;
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int j;
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