scratch: save a couple bytes of unnecessarily-allocated memory

This commit is contained in:
Andrew Poelstra
2019-03-15 15:41:09 +00:00
parent a7a164f2c6
commit 7623cf2b97
2 changed files with 4 additions and 4 deletions

View File

@@ -356,7 +356,7 @@ void run_scratch_tests(void) {
/* ...but pushing a new stack frame does affect the max allocation */
CHECK(secp256k1_scratch_allocate_frame(&none->error_callback, scratch, 500, 1) == 1);
CHECK(secp256k1_scratch_max_allocation(&none->error_callback, scratch, 1) < 500); /* 500 - ALIGNMENT */
CHECK(secp256k1_scratch_max_allocation(&none->error_callback, scratch, 1) < 500); /* 500 - (ALIGNMENT - 1) */
CHECK(secp256k1_scratch_alloc(&none->error_callback, scratch, 500) != NULL);
CHECK(secp256k1_scratch_alloc(&none->error_callback, scratch, 500) == NULL);