limit mouse events to difficulty bar

This commit is contained in:
Mononaut
2023-08-03 15:49:15 +09:00
parent d06fe83bd9
commit 3d6a8a501d
2 changed files with 19 additions and 13 deletions

View File

@@ -4,7 +4,7 @@
<div class="card-body more-padding">
<div class="difficulty-adjustment-container" *ngIf="(isLoadingWebSocket$ | async) === false && (difficultyEpoch$ | async) as epochData; else loadingDifficulty">
<div class="epoch-progress">
<svg class="epoch-blocks" height="22px" width="100%" viewBox="0 0 224 9" shape-rendering="crispEdges" preserveAspectRatio="none">
<svg #epochSvg class="epoch-blocks" height="22px" width="100%" viewBox="0 0 224 9" shape-rendering="crispEdges" preserveAspectRatio="none">
<defs>
<linearGradient id="diff-gradient" x1="0%" y1="0%" x2="100%" y2="0%" gradientUnits="userSpaceOnUse">
<stop offset="0%" stop-color="#105fb0" />
@@ -22,7 +22,7 @@
class="rect {{rect.status}}"
[class.hover]="hoverSection && rect.status === hoverSection.status"
(pointerover)="onHover($event, rect);"
(pointerout)="onBlur($event);"
(pointerout)="onBlur();"
>
<animate
*ngIf="rect.status === 'next'"