The ios build line, ten commits, against one nip30303 tag fix. Not a single
file is touched by both sides, so nothing had to be reconciled: this branch
changes TranslationArtifactVersionIdTag and adds TagRoundTripTest, and mantra
arrives with the Darwin ktor engine, the Room constructor, the gradle 9 stub
task, the pin bump and the comma sweep.
19543df2 wrote down the thing to check here: Phase 3 took the commas out of 84
commonTest names to get linkDebugTestIosArm64 past Kotlin/Native's "Name
contains illegal characters: ','", and nothing enforces it, so every merge
arriving with new commonTest files can quietly undo it. This one brings
TagRoundTripTest, whose six names carry no comma. Checked rather than assumed.
Apostrophes are fine -- the sweep kept "the artifact's kind" -- so "no tag
parses another tag's array" stands.
The pin bump is a chain of gitlinks and nothing else: e0d2b823 moves
lightning-kmp to e5b22f5, which moves bitcoin-kmp to 9e3c4f8, which moves
secp256k1-kmp to 8adf6911, onto the merged threshold tips. native/secp256k1 is
unchanged. All four were already in this worktree's object store, so the chain
followed offline.
testDebugUnitTest 605 and jvmTest 1227, both zero failures -- 599 and 1221
before this branch, plus the six new ones in each. The m3 audit is green.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This is a Kotlin Multiplatform project targeting Android, iOS, Desktop (JVM).
-
/composeApp is for code that will be shared across your Compose Multiplatform applications. It contains several subfolders:
- commonMain is for code that’s common for all targets.
- Other folders are for Kotlin code that will be compiled for only the platform indicated in the folder name. For example, if you want to use Apple’s CoreCrypto for the iOS part of your Kotlin app, the iosMain folder would be the right place for such calls. Similarly, if you want to edit the Desktop (JVM) specific part, the jvmMain folder is the appropriate location.
-
/iosApp contains iOS applications. Even if you’re sharing your UI with Compose Multiplatform, you need this entry point for your iOS app. This is also where you should add SwiftUI code for your project.
Build and Run Android Application
To build and run the development version of the Android app, use the run configuration from the run widget in your IDE’s toolbar or build it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:assembleDebug - on Windows
.\gradlew.bat :composeApp:assembleDebug
Build and Run Desktop (JVM) Application
To build and run the development version of the desktop app, use the run configuration from the run widget in your IDE’s toolbar or run it directly from the terminal:
- on macOS/Linux
./gradlew :composeApp:run - on Windows
.\gradlew.bat :composeApp:run
Build and Run iOS Application
To build and run the development version of the iOS app, use the run configuration from the run widget in your IDE’s toolbar or open the /iosApp directory in Xcode and run it from there.
Learn more about Kotlin Multiplatform…